Theresa is responsible for audio, interfaces, and quality assurance. She creates sound designs, monitors interface usability, and tests projects for bugs and performance.

Responsibilities:

  • Developing and integrating sound effects and music;
  • Improving UX and game interface usability;
  • Testing and identifying errors, bugs, and performance issues;
  • Verifying correct operation on different browsers and devices.

Theresa combines creativity in sound with attention to detail in UX and QA to ensure that every game looks, sounds, and works perfectly.