We develop browser games that work on any device and engage players from the very first minutes. Below are examples of projects that demonstrate our team’s capabilities — from casual puzzles to large-scale 3D worlds.

BattleSky Online
Genre: Multiplayer shooter
Technologies: WebGL, Three.js, Node.js
BattleSky Online is a dynamic browser shooter where players control combat drones in the skies of a futuristic metropolis. The game runs entirely in the browser without installation, providing quick access to combat and smooth performance even on mobile devices.
Features
- Full multiplayer (up to 16 players per session);
- Realistic 3D graphics and detailed flight physics;
- Drone upgrade and customization system;
- Leaderboards and combat statistics;
- Optimization for mobile devices and low-end PCs.
Project goal
To create a fast, accessible, and spectacular browser game that demonstrates the capabilities of WebGL and modern web technologies.
Puzzle Craft
Genre: Casual puzzle game
Technologies: HTML5, Phaser
Puzzle Craft is a cozy casual game where players collect resources in mini-puzzles and develop their own village. The mechanics are simple but addictive: each successful combination unlocks new buildings and characters.
Features
- Minimalistic and clean visual style;
- Simple controls (suitable for PC and mobile browsers);
- Daily quests and achievements system;
- Progress saving in the browser (LocalStorage);
- Easy integration into websites or advertising platforms.
Project goal
An entertaining HTML5 game for a wide audience that can be played directly in the browser without downloading.


Drift City
Genre: Racing arcade game
Technologies: WebGL, Babylon.js
Drift City is a browser-based arcade game about night street racing. Players drift through a metropolis, complete tasks, and earn points for their driving style. The project was created as a promotional game for a car brand.
Features
- Realistic drift physics and keyboard controls;
- Car customization: color, body kit, engine;
- Interactive tracks with visual effects (light, smoke, particles);
- Easy to launch in a browser without installation;
- Support for all modern browsers.
Project goal
A marketing game for the brand that combines entertainment and brand recognition.
Magic Tales
Genre: RPG / Adventure
Technologies: WebGL, Unity Web
Magic Tales is an atmospheric adventure RPG about a young mage exploring ancient ruins. Players must solve puzzles, battle enemies, and unlock new abilities.
Features
- Colorful 2D/3D fantasy-style graphics;
- Engaging storyline with non-linear dialogue;
- Character and inventory leveling system;
- Progress saved directly in the browser;
- Optimized for WebGL for smooth gameplay.
Project goal
To show that browser RPGs can be beautiful, deep, and technologically advanced, comparable to desktop projects.


Space Tycoon
Genre: Simulation / Strategy
Technologies: HTML5, React, Canvas
Space Tycoon is a browser-based strategy game where players manage a space corporation, discover planets, build stations, and trade resources. The game combines elements of economics and management.
Features
- Turn-based gameplay with a progress system;
- Interactive interface on React;
- Leaderboards and achievement system;
- Ability to play online without installation;
- Support for saves and authorization.
Project goal
An educational strategy game designed to demonstrate economic principles and resource management.