Amanda is responsible for implementing the gameplay in the browser. She writes code for game logic, interface, and animations, optimizes performance, and ensures stability across all devices.
Responsibilities:
- Programming game mechanics and interface;
- Working with WebGL and Phaser, Three.js, and Babylon.js engines;
- Optimizing performance on desktops and mobile devices;
- Integrating graphics, sound, and network functions.
Amanda combines technical precision with creativity, turning game designer ideas into fully-fledged interactive worlds.
